Shield Mastery. 00 วินาที. As the title says. Anger. Tattoo of the Ramako Fleetfoot (x12) 2%. Anomalous Volatile Dead. They are all around 1 divine each by the average. Divergent Righteous Fire. 1% of Evasion Rating as Extra Armour. plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem. Divergent Tempest Shield. About. 22. Life: 3,084 191%. I believe we end up taking more damage, but a smaller initial hit, which is mitigated by the huge regen. Divirgent tempest shield 5d, Divirgent haste 21 3d, Anomalous zealotry 21 20 3d, Anomalous determination 21 20 2d, Anomalous wrath 21 20 4d, divirgent. Life Mastery. Awakened Increased Area of Effect. Arcane Surge. Phantasmal Ice Spear. Granted, Eternal Youth makes you leech less resulting in less value from. Petrified Blood. Assuming you have ludicrously high life recovery which is such insane overkill that the 7. Anomalous Berserk. FAQ Statistics Data dumps. Anomalous Increased Critical Damage Support (20 / 20) Awakened Cast On Critical Strike Support (trigger) (6 / 20) Anomalous Inspiration Support. 4. dont use Malevolence without enlighten 4 and Charisma on tree later tho. Both Progenesis and Petrified Blood have the same effect (though Petrified Blood’s life loss is slightly modified); “X% of damage taken is instead lost as life over 4 seconds. I've tried the Anomalous Arctic armour for 100% freeze when hit, it's ok with freeze spread gloves石化之血. 1% increased Reservation. 10% of Leech is Instant. You count as on Full Life while at 90% of maximum Life or above. Ring: Divergent Anger. Withering Touch. So assuming you have X HP, 56% prevented by 76% quality anomalous PB. Contribute. +50 to maximum Life. Anomalous Vaal Reap. What makes petrified blood alone not a gain. Anomalous Petrified Blood (21 / 20) Power Siphon (1) Frenzy (1) Settings. For FR totems Chieftain provides a lot of recoup which converts to defenses through petrified blood and damage through Rathpith Globe. If you're at full life with PB instead of its normal half life. Trinity. Divergent Tempest Shield. Life Mastery. He backs out to redo the trade, but this time he puts in an inferior gem, and YOU only put in Chaos. (20) Arrogance Support (20 / 23) Anomalous Assassin's Mark (20 / 20) Arcanist Brand Support (trigger) (20) Anomalous Frostbite (20 / 20) Elemental Weakness (20 / 23) Settings. Recover 4% of Life when you use a Flask. Stun Threshold is based on 60% of your Energy Shield instead of Life. Rage regen of 4. This huge life recovery allowed me to use Petrified Blood, since the prevented damage taken as DoT was simply out-recovered. Anomalous Efficacy. Bloodthirst support is disappointment. Anomalous Power Charge On Critical. 20k+ armour. Anomalous Despair. Explore Skill Gems prices in the Ancestor league. 1k life and 1333 damage on 40% PB. Level 100 LL Crit Spark Inquisitor 3. Dash. Invisible Buff Effect Invisible Buff Effect Skill Gem Effect Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague. 120% increased Critical Strike Chance with Swords. Life: 2,174 76%. Anomalous Cast when Damage Taken. 9% total life per second to just counteract it. Empower. In Path of Exile Ultimatum we got the ability to run Low-life builds as a pure life character! With access to the new Petrified. . Grace. Divergent Divine Blessing. Flask 44 Div Last All Flask 4 Div Thread of Hope Massive -11%Res 36 DIv Thread of Hope Large Ring -10%Res Corrupted Blood + Reduced Curse 100 Div Elegant Hubris 80%RR. Anomalous petrified blood+lv4 enhance and ashes, gg. Enemies Poisoned by you cannot deal Critical Strikes. 18: Petrified Blood + Ashes of the Stars + Awakened Enhance + Stasis Prison - 1059Pet. 5% with anomalous and ashes of the stars), progenesis provides 25%. Anomalous Summon Skeletons. Tornado Shot. Contribute. Increased Critical Damage. Sniper's Mark. You gain Onslaught for 4 seconds on Hit Limited to 1 Attribute Notable Tattoo. Trade . Mine Mastery. Contribute. Divergent Cast when Damage Taken. ES: 1,311You count as on Low Life while at 55% of maximum Life or below. 8% increased Damage for each of your Aura or Herald Skills affecting you. Sniper's Mark. 65% deferral is like having triple life. Contribute. Enlighten. Being able to defer damage is a powerful mechanic if you can also create sustain. Projectile Mastery. It's fully recoup based, rather than ward (atm) with about ~90% raw life recoup, a 38% mom and petrified blood. Does anyone have any idea how this would play out in the game? Vote. Tree Preview. Strength of Blood from a Lethal Pride Lethal Pride Petrified Blood: A Mathematical Analysis. Enlighten. Phantasmal Vaal Smite. Anomalous Arrogance Support Anomalous Arrogance Support is an Alternate Quality gem of Arrogance Support. Phase Run. Anomalous Petrified Blood Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, (41-44)% of Life loss below half Life is Prevented, then (100-142)% of Life loss prevented this way is lost over 4 seconds Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life Price history When we put anomalous 21/23petrified blood in a crest of desire with +8level and 50%Quality the maximum is 29/73 gem. Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, (42-44)% of Life loss below half Life is Prevented, then (113-142)% of Life loss prevented this way is lost over 4 seconds. Anomalous Petrified Blood. Awakened Spell Echo. Level 98 (121 passives). Awakened Fire Penetration. Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback. At high investment, you have infinite sustain and clear on 1 button. Enlighten. Immortal Call. Anomalous Petrified Blood. Lifetap. Anomalous Assassin's Mark. Reply replyAnomalous Petrified Blood. Power Charge On Critical. Anomalous Petrified Blood. CWDT Immortal Call + Tempest Shield (You should keep CWDT at lvl 1, IC at lvl 3 and TS at lvl 7)Regarding your 40 quality Anomalous Petrified Blood, how did you calculate 100% damage taken as DOT? the 50% damage Prevented makes sense. 8% regen per 4 second / 5% hit taken = 160% regen per 4 seconds per. About. Caster Mastery. FAQ Statistics Data dumps. 22. Simple fact is, Petrified Blood doesn't do that on its own. But with petrified blood that 5000 damage is now 3000 damage in which you have 1800+1500=3300 so you will survive. Awakened Elemental Focus. Anomalous Blood and Sand (6 / 20) Sniper's Mark (20) Anomalous Malevolence (20 / 20) Zealotry (21 / 20) Anomalous Petrified Blood (20 / 20) Hatred (21) Enlighten Support (4 / 20) Divergent Haste (21) Phantasmal Smite (20) Empower Support (4) Divergent Inspiration Support (20 / 20) Wrath (21) Divine Blessing Support (item provided)Anomalous Rain of Arrows. You are preventing 180*0. They all ROCK your world. anomalous petrified blood protects us from hit and keeps low life active as well as enables the slayer leech. Anomalous Petrified Blood. Blood rage + immortal call = proc arakaalis every time you IC Edit: to add to this, it can be particularly strong when paired with extra max endurance charges and increased duration gem supporting IC. Anomalous Manaforged Arrows. Petrified Blood. Pain Attunement. Anomalous Petrified Blood. Flame Dash. 12% increased Mana Reservation Efficiency of Skills. Reservation Mastery. Phase Run. . Vaal Grace. Level: 1–20. Defiance Banner ===== Bone Armour ===== Despair. 5% hit dmg/sec is negligible to you. Zealotry. Manaforged Arrows. Not really. The uptime on the IC with 5 charges and inc duration gem is. 15% more Projectile Speed. Enhance. Anomalous Petrified Blood. Vitality. Molten Shell. Reservation Mastery. Resources. Returning Projectiles. Awakened Elemental Focus. Each cell can contain its own amount of water (about 80%) in the vacuoles, which are normally folded like origami and can grow to take up that 80% of space in the cell. Returning Projectiles. Increased Duration. If you have enough regen this is essentially damage reduction. If you are worried about being as tanky as 100% life, you can use anomalous petrified blood but you will need more recoup. Sword Mastery. Blood Magic. Anomalous Petrified Blood (20 / 23) Zealotry (item provided) (23) Malevolence (item provided) (23) Settings. Grace: Avoidance is necessary so you can keep your life lost in a manageable patamar because of the Anomalous petrified blood, but I think this is only necessary in extremely juiced content, or else you can go. Level 98 (121 passives) Chaos Inoculation. Cast when Damage Taken. Divergent Righteous Fire. Malevolence. Vicious Projectiles. +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating. . Anomalous Hatred. FAQ Statistics Data dumps. Immortal Call. 22. Flame Dash. Anomalous Petrified Blood. Level 100 LL Crit Spark Inquisitor 3. Anomalous Hatred. Level 92 (115 passives) Ancestral Bond. Anomalous petrified blood-determination-purity of elements-enlighten 4 for our defensive auras. Convocation. Soulrend. It will take a considerable investment before it feels good against beefy rares and pinnacle bosses. Anomalous Petrified Blood. Resources. About. 12% increased Mana Reservation Efficiency of Skills. Awakened Spell Cascade. The Green Nightmare one might actually enable use of Acrobatics. Malevolence. Awakened Vicious Projectiles. Anomalous Cast when Damage Taken. Inquis regen + glorious vanity jewel + purity of fire + watchers eye with phys taken as fire + taste of hate + IC take care of mitigation. Besides Anomalous Petrified Blood, I also have over 6k life leech on hit and almost 1k life regen. 20% chance to Impale Enemies on Hit with Attacks. Molten Shell. Requires Level 24. Awakened Multistrike. Anomalous Petrified Blood. 8% increased Damage for each of your Aura or Herald Skills affecting you. Anomalous Zealotry. Anomalous Precision. Alright, I promise this is the last Petrified Blood video, provided some crazy new interaction isn't discovered in the near (or far) future. Support the site Merchandise. Vaal Lightning Arrow. Instead of making the anomalous less steep you could do something like this: In theory, Petrified Blood can be helpful for fast-recovering low-life MoM builds (e. I'm using anomalous version with enhance gem so it actually improves one-shot, preventing 51% of damage. Arrogance. In this build, you are also going to play as a Low-Life character with Petrified Blood and Banner/Stance Spells that reserve your Life with Blood Magic notable. Brutality. deathsoverture. Anomalous Hatred. 21. Skills cost Life instead of 30% of Mana Cost. About. Zealotry. So the PB recoup memes are limited to normal quality or low percentages on Anomalous. 21. 5 div Power Charge On Critical Support (21/20): 130c Anomalous. Most expensive are Anomalous Petrified Blood, 21/20 Elemental Weakness, 21/20 Flammability level 3 or 4 Empower, Awakened Blasphemy and Awakened Added Fire Damage. Life: 804 24%. Level 100 Crit Tornado Shot Deadeye 3. Spells which can gain Intensity have +1 to maximum Intensity. Let's say you take a hit doing 180% of your maximum life. 55% max life per second, which is below the recharge rate of 33. Awakened Added Fire Damage. Anomalous Precision. Life: 2,508 75%. Enlighten. Level 100 LL Crit Ethereal Knives Occultist 3. Support the site Merchandise. Tree Preview. Lifetap. Anomalous Blood Rage (13 / 20) Settings. Maybe even Anomalous. 22. FAQ Statistics Data dumps. Empower. Anomalous Wrath. If you use a 21/20 Superior Petrified Blood with 2475 recoverable life, you'd need to take 250k damage from non-onehits within 4 seconds in order for the setup to. Awakened Vicious Projectiles. Anomalous Dread Banner. Anomalous Quality: Supported Skills have (0–2)% reduced Life Reservation Supports any skill with a reservation. Anomalous Determination. Shield Mastery. 5% with this bonus. Determination. Anomalous Zealotry. Trinity. Socket petrified blood linked to arrogance suport, and malevolence + vitality in diadem for the reduced reservation bonus. Purity of Fire. Anomalous Hatred. Enlighten. Summon Stone Golem. 22. Divergent Righteous Fire. Auras from your Skills have 10% increased Effect on you. 6. Dude is selling something worth 6. Master surgeon is necessary to overcome the downside of nothing else being able to heal. Level 96 (119 passives. Steelskin. Tree Preview. Caster Mastery. Anomalous Determination. Flame Dash. Anomalous Wrath. Life: 774 29%. i added petrified blood last because the dps was allready high enough to kill ubers fast enough. Divergent Dash. Life: 2,125 126%. They are all around 1 divine each by the average. 25 = 10 and 10+40=50% However I'm not sure how you got 100%. . 1. Divergent Vaal Righteous Fire. 12% increased Mana Reservation Efficiency of Skills. Helms and Armor: Adds to Dexterity. Clarity. 40*0. Aspect of the Spider. Summon Stone Golem. Anomalous Petrified blood prevents 45%? This goes over 100%, so how does that work? I don't understand the 141% life lost prevented this way is lost over 4 seconds. You would have the 50% "missing" life bar from petrified blood thus making defiance of destiny proc on every hit for 35% of that. 施放一個保護你剩下一半生命的增益效果,當傷害擊中時避免. Just wanted to address this topic since it's seemingly a very common misconception. Trinity. Anomalous Boneshatter - It's the. Anomalous Arrogance. Awakened Spell Cascade. Rejuvenation Totem. Life: 969 [45%]ㆍES: 2,389ㆍMana: 68ㆍeHP: 131,941 Resistances: 90%. Anomalous Petrified Blood. Progenesis + Petrified blood. Critical MasteryLevel 100 LL Raise Spiders Pathfinder 3. Reservation Mastery. Level 100 (123 passives) Honoured Tattoo of the Hunter +1 to Level of all Dexterity Skill Gems Limited to 1 Attribute Notable Tattoo. Posting Here as Well. Reservation Mastery. Elemental Weakness. Contribute. 8% increased Damage for each of your Aura or Herald Skills affecting you. Divergent Arcane Surge. Projectile Mastery. 5% untiring regen * 1. Anomalous Petrified Blood. That's 18% reduced dmg taken. as a bonus, all my damage gems also get a free bump in damage gue to the +1 gem levels. Life: 1,731 54%. 21. Anomalous Petrified Blood (21 / 20) Divergent Arctic Armour (21 / 20) Herald of Purity (20) Anomalous Precision (21 / 20) Leap Slam (20 / 20) Arrogance Support (21 / 20) Ancestral Cry. Deal 10% more Chaos Damage to enemies which have Energy Shield. Flask Mastery. Divergent Cast when Damage Taken. Lifetap. Vitality. Shields: Adds to Resistance to Poison. 20% increased Life Reservation Efficiency of Skills. Mana Mastery. Lifetap. However 40q should make you take. 45 = 81%, leaving you with 1% max hp unreserved. Charge Mastery. Vitality. 22. (only enough to get 90 allres with your +2 megalomaniacs) 90 allres, dont settle for lessAnomalous Clarity. However, when testing this in-game (using a Dissolution of the Flesh to accurately record how much life is lost), 968 life was reserved. This would normally quickly reserve and drain the life pool, but we can simply. Molten Shell. Herald of Ash. Petrified blood + arrogance support questions. Sword Mastery. Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem. Fair warning that this build is just for fun. i'm using a petrified blood linked to arrogance to fet to low life, paired with ashes of the stars for the reduced mana reservation and to bump up my anomalous skellies to 21 without having to use a level 21 divergent cwdt. 新增一種力量技能石—— 石化之血 (Petrified Blood):施加一個增益效果,在你生命低於一半時提供保護,防止被擊中時立刻失去生命,改為隨時間緩慢失去生命值。. Edit: Just looking at your PoB, I don't see anything at all that necessitates reserving half life. Reservation Mastery. I think regular Petrified Blood can get to 47. Reservation Mastery. Precision. Anomalous Arrogance Support (20 / 20) Flame Dash (20 / 20) Divergent Tempest Shield (21 / 20) Vaal Molten Shell (20 / 20) Settings. Tree Preview. Increased Critical Damage. . 21. Your life cannot be raised above low life other than by flasks. Herald of Ash. Use the Anomalous Version for an increased buff effect. Anomalous Wrath. Mark On Hit. Immortal Call. Blood Sacrament. Purity of Ice. We use anomalous, so it is 45% of the damage from hits is prevented and 142% of it is lost over 4 seconds, so extreme recover is needed. . Life: 1,508 69%. 22. Divergent Mark On Hit.